With the official release of Unreal Engine 5, I wanted to try to achieve something I haven’t been able to do since I started with 3D Modelling, making a short photorealistic cinematic movie.
The main inspiration for the looks and even to actually do a cinematic came from Quixel’s „Rebirth“ cinematic wich I had seen way back in 2019.
So with the release of UE5 and the build in Quixel Megascan Library it was the right time for me to give it a try.